Most of the discussions will take place in the Killer Bean Steam Community forums.”Īfter being betrayed by the Shadow Agency and learning the truth about their evil ways, Killer Bean has made it his life goal to destroy them. The Steam Community will be able to give their input and suggestions through out the course of development. “During Early Access, there will be major updates every 2 months. How are you planning on involving the Community in your development process? There may be variations with international currency conversions in the future.” Will the game be priced differently during and after Early Access? “Early Access for Killer Bean is not available yet.” What is the current state of the Early Access version? Once this game is fully released, there won't be any major changes.” There will be more flexibility with ideas and contributions from the community for the Early Access version. There will be more frequent updates with the Early Access version. “The Early Access version will eventually become the full version. How is the full version planned to differ from the Early Access version? Major updates during Early Access will occur every 2 months.” That would provide enough time to add a vast variety of content, and also add key features like Steam Workshop. “This game will probably be in Early Access for 1-2 years. The community will also get to decide which order to add additional playable characters.”Īpproximately how long will this game be in Early Access? Game suggestions and ideas from the community will help shape this game to be the best Killer Bean game possible. Early Access will allow the players to play a core campaign while also contributing their own ideas they would like to see in the game for future variations. Because the story of this game is procedurally generated at the start of each new campaign, a large variety of content would be needed to ensure that every campaign is always different. “The Killer Bean game will have an open world island to explore with a variety of missions, enemies, NPCs, weapons, skills, vehicles, loot, and bosses.
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